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| developmentboard:esp32-s3-7.0inch_screen [2024/04/11 05:35] – admin12 | developmentboard:esp32-s3-7.0inch_screen [2024/04/11 11:42] (当前版本) – admin12 | ||
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| - | **ESP32-S3-7.0inch Screen** | + | ====== |
| - | Welcome to the QSZNTEC Workshop! | + | **Welcome to the QSZNTEC Workshop! |
| + | ===== Table of contents ===== | ||
| - | **Table of contents** | + | === 一、Introduction === |
| - | 一、Introduction | + | === === |
| + | |||
| + | === 二、Installing using Arduino IDE === | ||
| + | |||
| + | === === | ||
| + | |||
| + | === 三、sample program usage === | ||
| + | |||
| + | ===== Getting Started ===== | ||
| + | |||
| + | ===== Introduction | ||
| + | |||
| + | TheobjectiveofthispostistoexplainhowtouploadanArduinoprogramtotheESP32-S3 module, | ||
| + | |||
| + | TheESP32WiFiandBluetoothchipisthelatestgenerationofEspressifproducts. Ithasadual-core 32-bitMCU, | ||
| + | |||
| + | ESP32-S3-wroom-1hasasignificantperformanceimprovement.Itisequippedwitha high-performancedual-coreTensilicaLX7MCU. | ||
| + | |||
| + | Onecorehandleshighspeedconnectionandthe otherforstandaloneapplicationdevelopment.Thedual-coreMCUhasa240MHzfrequencyanda computingpowerof600DMIPS. | ||
| + | |||
| + | Inaddition, | ||
| + | |||
| + | ===== Installing using Arduino IDE ===== | ||
| + | |||
| + | Programming the ESP32 | ||
| + | |||
| + | An easy way to get started is by using the familiar Arduino IDE. While this is not necessarily the best | ||
| + | |||
| + | environment for working with the ESP32, it has the advantage of being a familiar application, | ||
| + | |||
| + | learning curve is flattened. We will be using the Arduino IDE for our experiments. | ||
| + | |||
| + | ==== 1,Installing using Arduino IDE ==== | ||
| + | |||
| + | we first need to install version 1.8.19 of the Arduino IDE (or greater), | ||
| + | |||
| + | installation was in “**C/ | ||
| + | |||
| + | [[https:// | ||
| + | |||
| + | 2,This is the way to install Arduino-ESP32 directly from the Arduino IDE. | ||
| + | |||
| + | Add Boards Manager Entry | ||
| + | |||
| + | Here is what you need to do to install the ESP32 boards into the Arduino IDE: | ||
| + | |||
| + | === (1) Open the Arduino IDE. === | ||
| + | |||
| + | === === | ||
| + | |||
| + | {{: | ||
| + | |||
| + | === (2)Click on the File menu on the top menu bar. === | ||
| + | |||
| + | === (3)Click on the Preferences menu item. This will open a Preferences dialog box. === | ||
| + | |||
| + | {{: | ||
| + | |||
| + | === (4)You should be on the Settings tab in the Preferences dialog box by default. === | ||
| + | |||
| + | === (5)Look for the textbox labeled “Additional Boards Manager URLs”. === | ||
| + | |||
| + | === (6)If there is already text in this box add a coma at the end of it, then follow the next step. === | ||
| + | |||
| + | === (7)Paste the following link into the text box : === | ||
| + | |||
| + | Stable release link: [[https:// | ||
| + | |||
| + | Development release link: [[https:// | ||
| + | |||
| + | === (8)Click the OK button to save the setting. === | ||
| + | |||
| + | The textbox with the JSON link in it is illustrated here: | ||
| + | |||
| + | {{: | ||
| + | |||
| + | === (9) In the Arduino IDE click on the Tools menu on the top menu bar. === | ||
| + | |||
| + | === (10) Scroll down to the Board: entry === | ||
| + | |||
| + | === (11) A submenu will open when you highlight the Board: entry. === | ||
| + | |||
| + | === (12) At the top of the submenu is Boards Manager. Click on it to open the Boards Manager dialog box. === | ||
| + | |||
| + | === (13)I n the search box in the Boards Manager enter “esp32”. === | ||
| + | |||
| + | === : | ||
| + | |||
| + | === (14) You should see an entry for “esp32 by Espressif Systems”. Highlight this entry and click on the === | ||
| + | |||
| + | === Install button. This will install the ESP32 boards into your Arduino IDE === | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Once the installation completes, we need to select the correct board options for the " | ||
| + | |||
| + | In the board type, in the tools tab, we choose “**ESP32S3 Dev Module**”. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Set and In the programmer entry of the same tab, we choose “**esptool**”. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | It’s important to note that after the code is uploaded, the device will start to run it. So, if we | ||
| + | |||
| + | want to upload a new program, wee need to reset the power of the device, in order to | ||
| + | |||
| + | guarantee that it enters flashing mode again. | ||
| + | < | ||
| + | |||
| + | Since this platform is based on Arduino, we can use many of the usual functions. As an example for the | ||
| + | |||
| + | first program, the code bellow starts the Serial port and prints “hello from ESP32” every second. | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | < | ||
| + | |||
| + | If everything is working fine, we will see the output in the serial console shown. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Again thank you for so much concern.. Hopefully, it's the beginning of a wonderful relationship! | ||
| + | |||
| + | ===== Sample program usage ===== | ||
| + | |||
| + | At present, only a preliminary explanation and introductory use are given to the samples displayed on | ||
| + | |||
| + | the screen, and the corresponding examples in the data center are found, as shown in the figure: | ||
| + | |||
| + | {{: | ||
| + | |||
| + | The examples in the red circle are all based on the Arduino_GFX library as the basic application. This | ||
| + | |||
| + | library supports various commonly used driver chips, such as ST7735, ST7789, ILI9341, etc., and has | ||
| + | |||
| + | good compatibility. Arduino_GFX library file installation: | ||
| + | |||
| + | Open the library manager in Arduino, search for Arduino_GFX, | ||
| + | |||
| + | {{: | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Although the Arduino_GFX library has many advantages, it may also have a troublesome place for | ||
| + | |||
| + | ordinary users, that is, after the installation | ||
| + | |||
| + | ==== About the use of touch and LVGL ==== | ||
| + | |||
| + | Find the data center 3_3-4_TFT-LVGL-Widgets | ||
| + | |||
| + | === As shown: === | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Download two library files . | ||
| + | |||
| + | One -Arduino_GFX library | ||
| + | |||
| + | {{: | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Copy the lv_conf.h of the data center . | ||
| + | |||
| + | === As shown: === | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Put this file under the arduino library file, it must be in the same root directory as the library TFT_eSPI . | ||
| + | |||
| + | === As shown: === | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Three-Lvgl demos The file is copied to the SRC folder | ||
| + | |||
| + | === As shown: === | ||
| + | |||
| + | {{: | ||
| + | |||
| + | After compiling, you can run LVGL and touch normally. | ||
| - | 二、Installing using Arduino IDE | ||
| - | 三、sample program usage | ||